AI Insights · Timothy · January 2022
Top 5 Basketball Games Performance in UAE Q4 2021
Discover the performance of the top 5 basketball games on unified platforms in the UAE during Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 showcased interesting trends for the top 5 basketball games in the United Arab Emirates on unified platforms. Here’s a closer look at their performance based on Sensor Tower data.
NBA 2K Mobile Basketball Game from 2K saw fluctuations in its weekly revenue, peaking at approximately $2.2K in early November. Weekly downloads varied, peaking at 1.3K in late December, while weekly active users ranged from around 2.6K to 3.7K throughout the quarter.
Basketball Arena - Sports Game from MASOMO LIMITED experienced consistent weekly revenue, averaging around $300-$400, with a notable peak at $530 in late October. Weekly downloads were stable, with a peak of 997 in early November. Active users remained steady, averaging around 2.7K to 3.1K.
NBA LIVE Mobile Basketball from Electronic Arts showed stable weekly revenue, hovering around $100-$200. Downloads peaked at 570 in mid-December, and active users saw a steady increase, reaching over 5.9K in late October.
Rival Stars Basketball from PikPok had modest weekly revenue, peaking at $231 in late November. Downloads remained low throughout the quarter, with a peak of only 23 in early October. Active users were minimal, with a slight increase to 55 in early October before dropping off.
Basketball Stars™: Multiplayer from Miniclip.com saw consistent weekly revenue, averaging around $100, with a peak of $198 in mid-October. Downloads showed an upward trend, peaking at 1K in mid-December. Active users increased steadily, reaching 3.3K in mid-December.
These insights highlight the dynamic nature of the basketball gaming market in the UAE during Q4 2021. For more detailed analysis and insights, visit Sensor Tower.